King’s Quest II
- King’s Quest 2 Legendary Tale If you have a collection version manual of King’s Quest 2 that did not include the full introductory tale, read it here!
- King’s Quest 2 Game Walkthrough This is a complete King’s Quest 2 walkthrough by Kimmie with info on just getting game hints.
- King’s Quest 2 Game Goodies Screenshots, easter eggs, fun things, death lists, curiosities, cheats, UHS hints, demos, etc.
- King’s Quest 2 Game Technical Problems Having technical problems playing the game? Check here for help.
Released in 1985, “this sequel to the original King’s Quest provided not just a second look at the life of King Graham (formerly Sir Graham) of Daventry, it also began the tradition of using King’s Quest as a training ground for future designers. Future Space Quest series designers Scott Murphy and Mark Crowe joined the development team, making this game an even bigger hit than the original.”
“Sir Graham is now King Graham, inheritor of the Daventry throne. But he is a king without a queen, and his subjects fear the heirless fate which befell when Graham beholds a dreadful sight in the magic Mirror — a beautiful woman held captive in a secret tower! Smitten, the king vows to release her. His search for three magical keys will lead him to an enchanted land on the other side of the world. To claim his future bride, Graham must explore underground caverns, eerie towers, and ocean wonderlands; ride flying carpets; and meet and mingle with legendary characters like King Neptune and Count Dracula!”
— All Paragraphs Quoted Directly from Sierra Documents